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Dr. Linbo Luo

Associate Professor

School of Computer Science and Technology

Contact Information

Address:

2 South Taibai Road, Xi'an

Email:lbluo<at>xidian.edu.cn

Biography

Linbo Luo received the B. Eng. (First Class Honours) and Ph.D. degrees in computer engineering from Nanyang Technological University (NTU), Singapore, in 2005 and 2011, respectively. After his Ph.D., he was a Postdoctoral Associate in the Singapore-MIT Alliance for Research and Technology (SMART) Centre and then a Research Fellow in the Parallel and Distributed Computing Centre at NTU. He is currently an Associate Professor at Xidian University in Xi'an, China.

 

My Google Scholar Profile

Research Interests

Artificial and Computational Intelligence, Crowd and Urbran Mobility Simulation, Virtual Reality

Teaching
  • Principle of Operating Systems (Lecture, in English)
  • Artificial Intelligence (Lecture, in Chinese)
Selected Publications
  • L. Luo, X. Hou, J. Zhong, W. Cai, J. Ma. "Sampling-based adaptive bounding evolutionary algorithm for continuous optimization problems", Information Sciences, DOI: 10.1016/j.ins.2016.12.023, 2016.
  • L. Luo, H. Yin, W. Cai, J. Zhong, M. Lees. "Design and Evaluation of a Data-driven Scenario Generation fr[ant]amework for Game-based Training", IEEE Transactions on Computational Intelligence and AI in Games, DOI: 10.1109/TCIAIG.2016.2541168, 2016.
  • L. Luo, W. Cai, S. Zhou, M. Lees, H. Yin. "A review of interactive narrative systems and technologies: a training perspective", Simulation: Transactions of the Society for Modeling and Simulation International, vol. 91, issue 2, pp. 126-147, DOI: 10.1177/0037549714566722, 2015.
  • L. Luo, H. Yin, W. Cai, M. Lees, N. B. Othman, S. Zhou. "Towards a data-driven approach to scenario generation for serious games", Computer Animation and Virtual Worlds, vol. 25, pp. 395-404, 2014.
  • L. Luo, H. Yin, J. Zhong, W. Cai, M. Lees, S. Zhou. "Mission-based Scenario Modeling and Generation for Virtual Training", Ninth Annual AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, Boston, Massachusetts, pp. 44-50, 2013. 
  • L. Luo, H. Yin, W. Cai, M. Lees, S. Zhou. "Interactive scenario generation for mission-based virtual training", Computer Animation and Virtual Worlds, vol. 24, pp. 345-354, 2013.
  • L. Luo, S. Zhou, W. Cai, M. Lees, M. Low, K. Sorum. "HumDPM: A Decision Process Model for Modeling Human-like Behaviors in Time-critical and Uncertain Situations", Transactions on Computational Science, vol. 6670, pp. 206-230, 2011.
  • S. Zhou, D. Chen, W. Cai, L. Luo, M. Low, F. Tian, V. Tay, D. Ong, B. Hamilton. "Crowd modeling and simulation technologies", ACM Transactions on Modeling and Computer Simulation, vol. 34, no. 4, pp. 20:1-20:35, 2010.
  • L. Luo, S. Zhou, W. Cai, M. Low, F. Tian, Y. Wang, X. Xiao, D. Chen. "Agent-based human behavior modeling for crowd simulation", Computer Animation and Virtual Worlds, vol. 19, issue 3-4, pp. 271-281, 2008.
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