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学术论文

主要发表论文:

[1] Linbo Luo, Yuanjing Li, Haiyan Yin, et al. "Crowd-level Abnormal Behavior Detection via Multi-scale Motion Consistency Learning", Thirty-Seventh AAAI Conference on Artificial Intelligence (AAAI-23), Accepted (CCF A类)

[2] Ziying Tan, Linbo Luo, Jinghui Zhong. "Knowledge transfer in evolutionary multi-task optimization: A Survey", Applied Soft Computing, 138: 110182:1-110182:18, 2023 (影响因子:6.725)

[3] Linbo Luo, Xinyu Wang, Jianfeng Ma, Yew-Soon Ong. "GrpAvoid: Multigroup Collision-Avoidance Control and Optimization for UAV Swarm", IEEE Transactions on Cybernetics, 53(3): 1776-1789, 2023(中科院1区)

[4] Linbo Luo, Baodan Zhang, Bin Guo, et al.  "Why They Escape: Mining Prioritized Fuzzy Decision Rule in Crowd Evacuation", IEEE Transactions on Intelligent Transportation Systems, 23(10): 19456-19470, 2022 (中科院1区)

[5] Dawei Wei, Jianfeng Ma, Linbo Luo*, et al. "Computation offloading over multi-UAV MEC network: A distributed deep reinforcement learning apporach", Computer Networks, 199: 108439, 2021

[6] Linbo Luo, Xiangting Hou, Wentong Cai, Bin Guo. "Incremental route inference from low-sampling GPS data: An opportunistic approach to online map matching", Information Sciences, 512: 1407-1423, 2020 

[7] Linbo Luo, Kexin Liu, Bin Guo, Jianfeng Ma. "User interaction-oriented community detection based on cascading analysis", Information Sciences, 510: 70-88, 2020 

[8] Linbo Luo, Cheng Chai, Jianfeng Ma, et al. "ProactiveCrowd: Modelling Proactive Steering Behaviours for Agent-Based Crowd Simulation", Computer Graphics Forum, 37 (1): 375-388, 2018

[9] Linbo Luo, Xiangting Hou, Jinghui Zhong, et al. "Sampling-based adaptive bounding evolutionary algorithm for continuous optimization problems", Information Sciences, 382-383: 216-233, 2017

[10] Linbo Luo, Haiyan Yin, Wentong Cai, et al. "Design and Evaluation of a Data-driven Scenario Generation Framework for Game-Based Training", IEEE Transactions on Computational Intelligence and AI in Games, 9 (3): 213-226, 2017

[11] Jinghui Zhong, Wentong Cai, Michael Lees, Linbo Luo. "Automatic model construction for the behavior of human crowds", Applied Soft Computing, 56: 368-378, 2017

[12] Linbo Luo, Cheng Chai, Suiping Zhou, Jianfeng Ma. "Modeling Gap Seeking Behaviors for Agent-based Crowd Simulation", 29th International Conference on Computer Animation and Social Agents (CASA16), 37-43, 2016

[13] Jinghui Zhong, Wentong Cai, Linbo Luo, Mingbi Zhao. "Learning behavior patterns from video for agent-based crowd modeling and simulation", Autonomous Agents and Multi-Agent Systems, 30(5): 990-1019, 2016

[14] Linbo Luo, Wentong Cai, Suiping Zhou, et al. "A review of interactive narrative systems and technologies: a training perspective", Simulation: Transactions of the Society for Modeling and Simulation International, 91(2): 126-147, 2015

[15] Jinghui Zhong, Wentong Cai, Linbo Luo, Haiyan Yin. "Learning Behavior Patterns from Video: A Data-driven Framework for Agent-based Crowd Modeling", 14th International Conference on Autonomous Agents and Multiagent Systems (AAMAS15), 801-809, 2015

[16] Jinghui Zhong, Wentong Cai, Linbo Luo. "Crowd evacuation planning using cartesian genetic programming and agent-based crowd modeling", Winter Simulation Conference 2015 (WSC15), 127-138, 2015

[17] Linbo Luo, Haiyan Yin, Wentong Cai, et al. "Towards a data-driven approach to scenario generation for serious games", Computer Animation and Virtual Worlds, 25 (3-4): 395-404, 2014

[18] Jinghui Zhong, Linbo Luo, Wentong Cai, Michael Lees. "Automatic rule indentification for agent-based crowd models", 13th International Conference on Autonomous Agents and Multiagent Systems (AAMAS14), 1125-1132, 2014

[19] Linbo Luo, Haiyan Yin, Wentong Cai, et al. "Interactive scenario generation for mission-based virtual training", Computer Animation and Virtual Worlds, 23 (3-4): 345-354, 2013

[20] Linbo Luo, Haiyan Yin, Jinghui Zhong, et al. "Mission-based Scenario Modeling and Generation for Virtual Training", 9th Annual AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2013

[21] Linbo Luo, Suiping Zhou, Wentong Cai, et al. "HumDPM: A Decision Process Model for Modeling Human-like Behaviors in Time-critical and Uncertain Situations", Transactions on Computational Science, 6670: 206-230, 2011

[22] Suiping Zhou, Dan Chen, Wentong Cai, Linbo Luo, et al. "Crowd Modeling and Simulation Technologies", ACM Transactions on Modeling and Computer Simulation, 20 (4): 20:1-20:35, 2010

[23] Linbo Luo, Suiping Zhou, Wentong Cai, et al. "Modeling Human-like Decision Making for Virtual Agents in Time-critical Situations", 2010 International Conference on Cyberworlds (CW2010), 360-367, 2010

[24] Linbo Luo, Suiping Zhou, Wentong Cai, et al. "Toward A Generic Framework for Modeling Human-like Behaviors in Crowd Simulation", 2009 IEEE/WIC/ACM International Conference on Intelligent Agent Technology (IAT09), 275-278, 2009

[25] Linbo Luo, Suiping Zhou, Wentong Cai, et al. "Agent-based human behavior modeling for crowd simulation", Computer Animation and Virtual Worlds, 19 (3-4): 271-281, 2008


其他发表论文:

[1] Xiangting Hou, Linbo Luo*, Wentong Cai, "Distribution-based weights estimation for map matching algorithms", IEEE Systems Journal, 16(3): 4256-4266, 2022

[2] Xiangting Hou, Linbo Luo*, Wentong Cai, Bin Guo. "E2T-CVL: An Efficient and Error-tolerant Approach for Collaborative Vehicle Localization", IEEE Internet of Things Journal, 9(5): 3481-3494, 2022

[3] Qin-zhe Xiao, Jinghui Zhong, Liang Feng, Linbo Luo, Jianming Lv,"A Cooperative Coevolution Hyper-Heuristic Framework for Workflow Scheduling Problem", IEEE Transactions on Services Computing, 15(1): 150-163, 2022

[4] Xiangting Hou, Linbo Luo, Wentong Cai. "Bayesian-based Absolute Positions Esitimation for the Nearby Vehicle through Vehicle-to-Vehicle Communications", 2021 IEEE International Conference on Systems, Man, and Cybernetics (SMC21), 1663-1668, 2021

[5] Jinghui Zhong, Nan Hu, Wentong Cai, Michael Lees, Linbo Luo. "Density-Based Evolutionary Framework for Crowd Model Calibration", Journal of Computational Science, 6: 11-22, 2015

[6] Haiyan Yin, Linbo Luo, Wentong Cai, Yew-Soon Ong, Jinghui Zhong. "A data-driven approach for online adaptation of game difficulty", 2015 IEEE Conference on Computational Intelligence and Games (CIG15), 146-153, 2015

[7] Jinghui Zhong, Wentong Cai, Linbo Luo, Michael Lees. "EA-Based Evacuation Planning Using Agent-Based Crowd Simulation", Winter Simulation Conference 2014 (WSC14), 395-406, 2014

[8] Nasri Othman, Linbo Luo, Wentong Cai, Michael Lees. "Spatial Indexing in Agent-based Crowd Simulation", 6th International ICST Conference on Simulation Tools and Techniques (SIMUTools13), 92-100, 2013

[9] Heiko Aydt, Michael Lees, Linbo Luo, et al. "A Computational Model of Emotions for Agent-based Crowds in Serious Games", 2011 IEEE/WIC/ACM International Conference on Intelligent Agent Technology (IAT11), 72-80, 2011